Lara Croft and the Temple of Osiris dev diary talks puzzles
While Lara Croft is preparing to embark on her timed-exclusive adventure next year, there’s another stop she’s making first. Her second top-down dungeon-crawling adventure is set to release in December and the folks at Crystal Dynamics are taking a moment to discuss the types of puzzles that will be awaiting four-player exploration teams.
Executive producer Scot Amos and lead level designer Jeff Wajcs talk about the game’s puzzles, including those that require more than one player to complete. Many of the game’s puzzles are customized to take advantage of co-op sessions. Additional interactive pieces will make their way into the temples, depending on how many players are in-game.
And yes, co-op will indeed be an important aspect of this Lara Croft adventure. For more on that, here’s the previous dev diary discussing what co-op brings to the table.
Lara Croft and the Temple of Osiris is set to arrive on PC, Xbox One, and PlayStation 4 on December 9 as a downloadable title. For more, check out our most recent hands-on impressions.